Where nightmares take a turn

Mallegory is a small Australian game development company founded by lead developer Max Bane in 2014.

The company is currently working with freelance artist Vincent Van Hoof, and graphic designer Elena Koutuzova on their flagship game Dreary Hamlet.

Dreary Hamlet was playtested successfully for the first time at The Games Laboratory in Melbourne on the 28th of October 2014, and thanks to support from the community and event organisers found its way onto the floor at PAX Aus 2014 several days later.

The team are working tirelessly to make their dreams a reality, and are always looking for feedback or ideas from the community for this or any future projects.



Website background images © Roque Corona 2008